octave: Two-dimensional Geometric Shapes

 
 15.2.1.3 Two-dimensional Geometric Shapes
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  -- : rectangle ()
  -- : rectangle (..., "Position", POS)
  -- : rectangle (..., "Curvature", CURV)
  -- : rectangle (..., "EdgeColor", EC)
  -- : rectangle (..., "FaceColor", FC)
  -- : rectangle (HAX, ...)
  -- : H = rectangle (...)
      Draw a rectangular patch defined by POS and CURV.
 
      The variable ‘POS(1:2)’ defines the lower left-hand corner of the
      patch and ‘POS(3:4)’ defines its width and height.  By default, the
      value of POS is ‘[0, 0, 1, 1]’.
 
      The variable CURV defines the curvature of the sides of the
      rectangle and may be a scalar or two-element vector with values
      between 0 and 1.  A value of 0 represents no curvature of the side,
      whereas a value of 1 means that the side is entirely curved into
      the arc of a circle.  If CURV is a two-element vector, then the
      first element is the curvature along the x-axis of the patch and
      the second along y-axis.
 
      If CURV is a scalar, it represents the curvature of the shorter of
      the two sides of the rectangle and the curvature of the other side
      is defined by
 
           min (pos(1:2)) / max (pos(1:2)) * curv
 
      Additional property/value pairs are passed to the underlying patch
      command.
 
      If the first argument HAX is an axes handle, then plot into this
      axes, rather than the current axes returned by ‘gca’.
 
      The optional return value H is a graphics handle to the created
      rectangle object.
 
DONTPRINTYET  See also: Seepatch XREFpatch, Seeline XREFline, *notecylinder:
DONTPRINTYET  See also: Seepatch XREFpatch, Seeline XREFline, Seecylinder

 XREFcylinder, Seeellipsoid XREFellipsoid, Seesphere XREFsphere.