octave: Player Properties
33.3.2 Properties
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The remaining couple of methods are used to get and set various
properties of the audioplayer object.
-- : VALUE = get (PLAYER, NAME)
-- : VALUES = get (PLAYER)
Return the VALUE of the property identified by NAME.
If NAME is a cell array return the values of the properties
identified by the elements of the cell array. Given only the
player object, return a scalar structure with values of all
properties of PLAYER. The field names of the structure correspond
to property names.
-- : set (PLAYER, NAME, VALUE)
-- : set (PLAYER, PROPERTIES)
-- : PROPERTIES = set (PLAYER)
Set the value of property specified by NAME to a given VALUE.
If NAME and VALUE are cell arrays, set each property to the
corresponding value. Given a structure of PROPERTIES with fields
corresponding to property names, set the value of those properties
to the field values. Given only the audioplayer object, return a
structure of settable properties.