octave: Patch Properties

 
 15.3.3.7 Patch Properties
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 The ‘patch’ properties are:
 
 ‘__modified__’: "off" | {"on"}
 
 ‘alphadatamapping’: "direct" | "none" | {"scaled"}
      Transparency is not yet implemented for patch objects.
      ‘alphadatamapping’ is unused.
 
 ‘ambientstrength’: scalar, def. ‘0.30000’
      Strength of the ambient light.  Value between 0.0 and 1.0
 
 ‘backfacelighting’: "lit" | {"reverselit"} | "unlit"
      "lit": The normals are used as is for lighting.  "reverselit": The
      normals are always oriented towards the point of view.  "unlit":
      Faces with normals pointing away from the point of view are unlit.
 
 ‘beingdeleted’: {"off"} | "on"
 
 ‘busyaction’: "cancel" | {"queue"}
 
 ‘buttondownfcn’: string | function handle, def. ‘[](0x0)’
      For information on how to write graphics listener functions see
      SeeCallbacks section Callbacks.
 
 ‘cdata’: scalar | matrix, def. ‘[](0x0)’
      Data defining the patch object color.  Patch color can be defined
      for faces or for vertices.
 
      If ‘cdata’ is a scalar index into the current colormap or a RGB
      triplet, it defines the color of all faces.
 
      If ‘cdata’ is an N-by-1 vector of indices or an N-by-3 (RGB)
      matrix, it defines the color of each one of the N faces.
 
      If ‘cdata’ is an N-by-M or an N-by-M-by-3 (RGB) matrix, it defines
      the color at each vertex.
 
 ‘cdatamapping’: "direct" | {"scaled"}
 
 ‘children’ (read-only): vector of graphics handles, def. ‘[](0x1)’
      ‘children’ is unused.
 
 ‘clipping’: "off" | {"on"}
      If ‘clipping’ is "on", the patch is clipped in its parent axes
      limits.
 
 ‘createfcn’: string | function handle, def. ‘[](0x0)’
      Callback function executed immediately after patch has been
      created.  Function is set by using default property on root object,
      e.g., ‘set (0, "defaultpatchcreatefcn", 'disp ("patch
      created!")')’.
 
      For information on how to write graphics listener functions see
      SeeCallbacks section Callbacks.
 
 ‘deletefcn’: string | function handle, def. ‘[](0x0)’
      Callback function executed immediately before patch is deleted.
 
      For information on how to write graphics listener functions see
      SeeCallbacks section Callbacks.
 
 ‘diffusestrength’: scalar, def. ‘0.60000’
      Strength of the diffuse reflex.  Value between 0.0 (no diffuse
      reflex) and 1.0 (full diffuse reflex).
 
 ‘displayname’: def. ""
      Text of the legend entry corresponding to this patch.
 
 ‘edgealpha’: scalar | matrix, def. ‘1’
      Transparency is not yet implemented for patch objects.  ‘edgealpha’
      is unused.
 
 ‘edgecolor’: def. ‘[0 0 0]’
 
 ‘edgelighting’: "flat" | "gouraud" | {"none"} | "phong"
      When set to a value other than "none", the edges of the object are
      drawn with light and shadow effects.  Supported values are "none"
      (no lighting effects), "flat" (facetted look) and "gouraud" (linear
      interpolation of the lighting effects between the vertices).
      "phong" is deprecated and has the same effect as "gouraud".
 
 ‘facealpha’: scalar | matrix, def. ‘1’
      Transparency is not yet implemented for patch objects.  ‘facealpha’
      is unused.
 
 ‘facecolor’: {colorspec} | "none" | "flat" | "interp", def. ‘[0 0 0]’
 
 ‘facelighting’: {"flat"} | "gouraud" | "none" | "phong"
      When set to a value other than "none", the faces of the object are
      drawn with light and shadow effects.  Supported values are "none"
      (no lighting effects), "flat" (facetted look) and "gouraud" (linear
      interpolation of the lighting effects between the vertices).
      "phong" is deprecated and has the same effect as "gouraud".
 
 ‘facenormals’: def. ‘[](0x0)’
 
 ‘facenormalsmode’: {"auto"} | "manual"
 
 ‘faces’: def. ‘[1 2 3]’
 
 ‘facevertexalphadata’: scalar | matrix, def. ‘[](0x0)’
      Transparency is not yet implemented for patch objects.
      ‘facevertexalphadata’ is unused.
 
 ‘facevertexcdata’: def. ‘[](0x0)’
 
 ‘handlevisibility’: "callback" | "off" | {"on"}
      If ‘handlevisibility’ is "off", the patch’s handle is not visible
      in its parent’s "children" property.
 
 ‘hittest’: "off" | {"on"}
 
 ‘interpreter’: "latex" | "none" | {"tex"}
      ‘interpreter’ is unused.
 
 ‘interruptible’: "off" | {"on"}
 
 ‘linestyle’: {"-"} | "–" | "-." | ":" | "none"
 
 ‘linewidth’: def. ‘0.50000’
 
 ‘marker’: "*" | "+" | "." | "<" | ">" | "^" | "d" | "diamond" | "h" | "hexagram" | {"none"} | "o" | "p" | "pentagram" | "s" | "square" | "v" | "x"
      Seeline marker property XREFlinemarker.
 
 ‘markeredgecolor’: {"auto"} | "flat" | "none"
      Seeline markeredgecolor property XREFlinemarkeredgecolor.
 
 ‘markerfacecolor’: "auto" | "flat" | {"none"}
      Seeline markerfacecolor property XREFlinemarkerfacecolor.
 
 ‘markersize’: scalar, def. ‘6’
      Seeline markersize property XREFlinemarkersize.
 
 ‘parent’: graphics handle
      Handle of the parent graphics object.
 
 ‘selected’: {"off"} | "on"
 
 ‘selectionhighlight’: "off" | {"on"}
 
 ‘specularcolorreflectance’: scalar, def. ‘1’
      Reflectance for specular color.  Value between 0.0 (color of
      underlying face) and 1.0 (color of light source).
 
 ‘specularexponent’: scalar, def. ‘10’
      Exponent for the specular reflex.  The lower the value, the more
      the reflex is spread out.
 
 ‘specularstrength’: scalar, def. ‘0.90000’
      Strength of the specular reflex.  Value between 0.0 (no specular
      reflex) and 1.0 (full specular reflex).
 
 ‘tag’: string, def. ""
      A user-defined string to label the graphics object.
 
 ‘type’ (read-only): string
      Class name of the graphics object.  ‘type’ is always "patch"
 
 ‘uicontextmenu’: graphics handle, def. ‘[](0x0)’
      Graphics handle of the uicontextmenu object that is currently
      associated to this patch object.
 
 ‘userdata’: Any Octave data, def. ‘[](0x0)’
      User-defined data to associate with the graphics object.
 
 ‘vertexnormals’: def. ‘[](0x0)’
 
 ‘vertexnormalsmode’: {"auto"} | "manual"
 
 ‘vertices’: vector | matrix, def. 3-by-2 double
 
 ‘visible’: "off" | {"on"}
      If ‘visible’ is "off", the patch is not rendered on screen.
 
 ‘xdata’: vector | matrix, def. ‘[0; 1; 0]’
 
 ‘ydata’: vector | matrix, def. ‘[1; 1; 0]’
 
 ‘zdata’: vector | matrix, def. ‘[](0x0)’