eintr: Byte Compiling

 
 1.5.1 Byte Compiling
 --------------------
 
 One other aspect of interpreting: the Lisp interpreter is able to
 interpret two kinds of entity: humanly readable code, on which we will
 focus exclusively, and specially processed code, called “byte compiled”
 code, which is not humanly readable.  Byte compiled code runs faster
 than humanly readable code.
 
    You can transform humanly readable code into byte compiled code by
 running one of the compile commands such as ‘byte-compile-file’.  Byte
 compiled code is usually stored in a file that ends with a ‘.elc’
 extension rather than a ‘.el’ extension.  You will see both kinds of
 file in the ‘emacs/lisp’ directory; the files to read are those with
 ‘.el’ extensions.
 
    As a practical matter, for most things you might do to customize or
 extend Emacs, you do not need to byte compile; and I will not discuss
 the topic here.  SeeByte Compilation (elisp)Byte Compilation, for a
 full description of byte compilation.