edt: Differences

 
 5 How Does this EDT Emulation Differ from Real EDT?
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 In general, you will find that this emulation of EDT replicates most,
 but not all, of EDT’s most used Keypad Mode editing functions and
 behavior.  It is not perfect, but most EDT users who have tried the
 emulation agree that it is quite good enough to make it easy for
 die-hard EDT users to move over to using Emacs.
 
    Here’s a list of the most important differences between EDT and this
 GNU Emacs EDT Emulation.  The list is short but you must be aware of
 these differences if you are to use the EDT Emulation effectively.
 
   1. Entering repeat counts works a little differently than in EDT.
 
      EDT allows users to enter a repeat count before entering a command
      that accepts repeat counts.  For example, when using the real EDT,
      pressing these three keys in sequence, ‘GOLD 5 KP1’, will move the
      cursor in the current direction 5 words.  This does *not* work in
      Emacs!
 
      Emacs provides two ways to enter repeat counts and neither involves
      using the <GOLD> key.  First, repeat counts can be entered in Emacs
      by using the <ESC> key.  For example, pressing these keys in
      sequence, ‘ESC 1 0 KP1’, will move the cursor in the current
      direction 10 words.  Second, Emacs provides another command called
      ‘universal-argument’ that can be used to do the same thing.
      Normally, in Emacs has this bound to ‘C-u’.
 
   2. EDT’s line mode commands and nokeypad mode commands are *not*
      supported (with one important exception; see item 8 in See
      Highlights).  Although, at first, this may seem like a big
      omission, the set of built-in Emacs commands provides a much richer
      set of capabilities which more than make up for this omission.
 
      To enter Emacs commands not bound to keys, you can press ‘GOLD KP7’
      or the <DO> key.  Emacs will display its own command prompt "M-x".
      This stands for the keypress ‘Meta-x’, where <Meta> is a special
      shift key.  The <Alt> key is often mapped to behave as a <Meta>
      key.  So, you can also invoke this prompt by pressing ‘Meta-x’.
      Typing the sequence ‘ESC x’ will also invoke the prompt.
 
   3. Selected text is highlighted *only* on systems where Emacs supports
      the highlighting of text.
 
   4. Just like in TPU/EVE, the <ENTER> key is *not* used to terminate
      input when the editor prompts you for input.  The <RETURN> key is
      used, instead.  (<KP4> and <KP5> (the direction keys) do terminate
      input for the ‘FIND’ command, just like in EDT, however.)