binutils: nm

 
 2 nm
 ****
 
      nm [-A|-o|--print-file-name] [-a|--debug-syms]
         [-B|--format=bsd] [-C|--demangle[=STYLE]]
         [-D|--dynamic] [-fFORMAT|--format=FORMAT]
         [-g|--extern-only] [-h|--help]
         [-l|--line-numbers] [--inlines]
         [-n|-v|--numeric-sort]
         [-P|--portability] [-p|--no-sort]
         [-r|--reverse-sort] [-S|--print-size]
         [-s|--print-armap] [-t RADIX|--radix=RADIX]
         [-u|--undefined-only] [-V|--version]
         [-X 32_64] [--defined-only] [--no-demangle]
         [--plugin NAME]
         [--no-recurse-limit|--recurse-limit]]
         [--size-sort] [--special-syms]
         [--synthetic] [--with-symbol-versions] [--target=BFDNAME]
         [OBJFILE...]
 
    GNU 'nm' lists the symbols from object files OBJFILE....  If no
 object files are listed as arguments, 'nm' assumes the file 'a.out'.
 
    For each symbol, 'nm' shows:
 
    * The symbol value, in the radix selected by options (see below), or
      hexadecimal by default.
 
    * The symbol type.  At least the following types are used; others
      are, as well, depending on the object file format.  If lowercase,
      the symbol is usually local; if uppercase, the symbol is global
      (external).  There are however a few lowercase symbols that are
      shown for special global symbols ('u', 'v' and 'w').
 
      'A'
           The symbol's value is absolute, and will not be changed by
           further linking.
 
      'B'
      'b'
           The symbol is in the BSS data section.  This section typically
           contains zero-initialized or uninitialized data, although the
           exact behavior is system dependent.
 
      'C'
           The symbol is common.  Common symbols are uninitialized data.
           When linking, multiple common symbols may appear with the same
           name.  If the symbol is defined anywhere, the common symbols
           are treated as undefined references.  For more details on
           common symbols, see the discussion of -warn-common in See
           Linker options (ld.info)Options.
 
      'D'
      'd'
           The symbol is in the initialized data section.
 
      'G'
      'g'
           The symbol is in an initialized data section for small
           objects.  Some object file formats permit more efficient
           access to small data objects, such as a global int variable as
           opposed to a large global array.
 
      'i'
           For PE format files this indicates that the symbol is in a
           section specific to the implementation of DLLs.  For ELF
           format files this indicates that the symbol is an indirect
           function.  This is a GNU extension to the standard set of ELF
           symbol types.  It indicates a symbol which if referenced by a
           relocation does not evaluate to its address, but instead must
           be invoked at runtime.  The runtime execution will then return
           the value to be used in the relocation.
 
      'I'
           The symbol is an indirect reference to another symbol.
 
      'N'
           The symbol is a debugging symbol.
 
      'p'
           The symbols is in a stack unwind section.
 
      'R'
      'r'
           The symbol is in a read only data section.
 
      'S'
      's'
           The symbol is in an uninitialized or zero-initialized data
           section for small objects.
 
      'T'
      't'
           The symbol is in the text (code) section.
 
      'U'
           The symbol is undefined.
 
      'u'
           The symbol is a unique global symbol.  This is a GNU extension
           to the standard set of ELF symbol bindings.  For such a symbol
           the dynamic linker will make sure that in the entire process
           there is just one symbol with this name and type in use.
 
      'V'
      'v'
           The symbol is a weak object.  When a weak defined symbol is
           linked with a normal defined symbol, the normal defined symbol
           is used with no error.  When a weak undefined symbol is linked
           and the symbol is not defined, the value of the weak symbol
           becomes zero with no error.  On some systems, uppercase
           indicates that a default value has been specified.
 
      'W'
      'w'
           The symbol is a weak symbol that has not been specifically
           tagged as a weak object symbol.  When a weak defined symbol is
           linked with a normal defined symbol, the normal defined symbol
           is used with no error.  When a weak undefined symbol is linked
           and the symbol is not defined, the value of the symbol is
           determined in a system-specific manner without error.  On some
           systems, uppercase indicates that a default value has been
           specified.
 
      '-'
           The symbol is a stabs symbol in an a.out object file.  In this
           case, the next values printed are the stabs other field, the
           stabs desc field, and the stab type.  Stabs symbols are used
           to hold debugging information.
 
      '?'
           The symbol type is unknown, or object file format specific.
 
    * The symbol name.
 
    The long and short forms of options, shown here as alternatives, are
 equivalent.
 
 '-A'
 '-o'
 '--print-file-name'
      Precede each symbol by the name of the input file (or archive
      member) in which it was found, rather than identifying the input
      file once only, before all of its symbols.
 
 '-a'
 '--debug-syms'
      Display all symbols, even debugger-only symbols; normally these are
      not listed.
 
 '-B'
      The same as '--format=bsd' (for compatibility with the MIPS 'nm').
 
 '-C'
 '--demangle[=STYLE]'
      Decode ("demangle") low-level symbol names into user-level names.
      Besides removing any initial underscore prepended by the system,
      this makes C++ function names readable.  Different compilers have
      different mangling styles.  The optional demangling style argument
      can be used to choose an appropriate demangling style for your
      compiler.  Seec++filt, for more information on demangling.
 
 '--no-demangle'
      Do not demangle low-level symbol names.  This is the default.
 
 '--recurse-limit'
 '--no-recurse-limit'
 '--recursion-limit'
 '--no-recursion-limit'
      Enables or disables a limit on the amount of recursion performed
      whilst demangling strings.  Since the name mangling formats allow
      for an inifinite level of recursion it is possible to create
      strings whose decoding will exhaust the amount of stack space
      available on the host machine, triggering a memory fault.  The
      limit tries to prevent this from happening by restricting recursion
      to 2048 levels of nesting.
 
      The default is for this limit to be enabled, but disabling it may
      be necessary in order to demangle truly complicated names.  Note
      however that if the recursion limit is disabled then stack
      exhaustion is possible and any bug reports about such an event will
      be rejected.
 
 '-D'
 '--dynamic'
      Display the dynamic symbols rather than the normal symbols.  This
      is only meaningful for dynamic objects, such as certain types of
      shared libraries.
 
 '-f FORMAT'
 '--format=FORMAT'
      Use the output format FORMAT, which can be 'bsd', 'sysv', or
      'posix'.  The default is 'bsd'.  Only the first character of FORMAT
      is significant; it can be either upper or lower case.
 
 '-g'
 '--extern-only'
      Display only external symbols.
 
 '-h'
 '--help'
      Show a summary of the options to 'nm' and exit.
 
 '-l'
 '--line-numbers'
      For each symbol, use debugging information to try to find a
      filename and line number.  For a defined symbol, look for the line
      number of the address of the symbol.  For an undefined symbol, look
      for the line number of a relocation entry which refers to the
      symbol.  If line number information can be found, print it after
      the other symbol information.
 
 '--inlines'
      When option '-l' is active, if the address belongs to a function
      that was inlined, then this option causes the source information
      for all enclosing scopes back to the first non-inlined function to
      be printed as well.  For example, if 'main' inlines 'callee1' which
      inlines 'callee2', and address is from 'callee2', the source
      information for 'callee1' and 'main' will also be printed.
 
 '-n'
 '-v'
 '--numeric-sort'
      Sort symbols numerically by their addresses, rather than
      alphabetically by their names.
 
 '-p'
 '--no-sort'
      Do not bother to sort the symbols in any order; print them in the
      order encountered.
 
 '-P'
 '--portability'
      Use the POSIX.2 standard output format instead of the default
      format.  Equivalent to '-f posix'.
 
 '-r'
 '--reverse-sort'
      Reverse the order of the sort (whether numeric or alphabetic); let
      the last come first.
 
 '-S'
 '--print-size'
      Print both value and size of defined symbols for the 'bsd' output
      style.  This option has no effect for object formats that do not
      record symbol sizes, unless '--size-sort' is also used in which
      case a calculated size is displayed.
 
 '-s'
 '--print-armap'
      When listing symbols from archive members, include the index: a
      mapping (stored in the archive by 'ar' or 'ranlib') of which
      modules contain definitions for which names.
 
 '-t RADIX'
 '--radix=RADIX'
      Use RADIX as the radix for printing the symbol values.  It must be
      'd' for decimal, 'o' for octal, or 'x' for hexadecimal.
 
 '-u'
 '--undefined-only'
      Display only undefined symbols (those external to each object
      file).
 
 '-V'
 '--version'
      Show the version number of 'nm' and exit.
 
 '-X'
      This option is ignored for compatibility with the AIX version of
      'nm'.  It takes one parameter which must be the string '32_64'.
      The default mode of AIX 'nm' corresponds to '-X 32', which is not
      supported by GNU 'nm'.
 
 '--defined-only'
      Display only defined symbols for each object file.
 
 '--plugin NAME'
      Load the plugin called NAME to add support for extra target types.
      This option is only available if the toolchain has been built with
      plugin support enabled.
 
      If '--plugin' is not provided, but plugin support has been enabled
      then 'nm' iterates over the files in '${libdir}/bfd-plugins' in
      alphabetic order and the first plugin that claims the object in
      question is used.
 
      Please note that this plugin search directory is _not_ the one used
      by 'ld''s '-plugin' option.  In order to make 'nm' use the linker
      plugin it must be copied into the '${libdir}/bfd-plugins'
      directory.  For GCC based compilations the linker plugin is called
      'liblto_plugin.so.0.0.0'.  For Clang based compilations it is
      called 'LLVMgold.so'.  The GCC plugin is always backwards
      compatible with earlier versions, so it is sufficient to just copy
      the newest one.
 
 '--size-sort'
      Sort symbols by size.  For ELF objects symbol sizes are read from
      the ELF, for other object types the symbol sizes are computed as
      the difference between the value of the symbol and the value of the
      symbol with the next higher value.  If the 'bsd' output format is
      used the size of the symbol is printed, rather than the value, and
      '-S' must be used in order both size and value to be printed.
 
 '--special-syms'
      Display symbols which have a target-specific special meaning.
      These symbols are usually used by the target for some special
      processing and are not normally helpful when included in the normal
      symbol lists.  For example for ARM targets this option would skip
      the mapping symbols used to mark transitions between ARM code,
      THUMB code and data.
 
 '--synthetic'
      Include synthetic symbols in the output.  These are special symbols
      created by the linker for various purposes.  They are not shown by
      default since they are not part of the binary's original source
      code.
 
 '--with-symbol-versions'
      Enables the display of symbol version information if any exists.
      The version string is displayed as a suffix to the symbol name,
      preceeded by an @ character.  For example 'foo@VER_1'.  If the
      version is the default version to be used when resolving
      unversioned references to the symbol then it is displayed as a
      suffix preceeded by two @ characters.  For example 'foo@@VER_2'.
 
 '--target=BFDNAME'
      Specify an object code format other than your system's default
      format.  SeeTarget Selection, for more information.