bfd: typedef arelent

 
 2.10.1 typedef arelent
 ----------------------
 
 This is the structure of a relocation entry:
 
 
      typedef enum bfd_reloc_status
      {
        /* No errors detected.  Note - the value 2 is used so that it
           will not be mistaken for the boolean TRUE or FALSE values.  */
        bfd_reloc_ok = 2,
 
        /* The relocation was performed, but there was an overflow.  */
        bfd_reloc_overflow,
 
        /* The address to relocate was not within the section supplied.  */
        bfd_reloc_outofrange,
 
        /* Used by special functions.  */
        bfd_reloc_continue,
 
        /* Unsupported relocation size requested.  */
        bfd_reloc_notsupported,
 
        /* Unused.  */
        bfd_reloc_other,
 
        /* The symbol to relocate against was undefined.  */
        bfd_reloc_undefined,
 
        /* The relocation was performed, but may not be ok.  If this type is
           returned, the error_message argument to bfd_perform_relocation
           will be set.  */
        bfd_reloc_dangerous
       }
       bfd_reloc_status_type;
 
      typedef const struct reloc_howto_struct reloc_howto_type;
 
      typedef struct reloc_cache_entry
      {
        /* A pointer into the canonical table of pointers.  */
        struct bfd_symbol **sym_ptr_ptr;
 
        /* offset in section.  */
        bfd_size_type address;
 
        /* addend for relocation value.  */
        bfd_vma addend;
 
        /* Pointer to how to perform the required relocation.  */
        reloc_howto_type *howto;
 
      }
      arelent;
 
    *Description*
 Here is a description of each of the fields within an 'arelent':
 
    * 'sym_ptr_ptr'
    The symbol table pointer points to a pointer to the symbol associated
 with the relocation request.  It is the pointer into the table returned
 by the back end's 'canonicalize_symtab' action.  SeeSymbols.  The
 symbol is referenced through a pointer to a pointer so that tools like
 the linker can fix up all the symbols of the same name by modifying only
 one pointer.  The relocation routine looks in the symbol and uses the
 base of the section the symbol is attached to and the value of the
 symbol as the initial relocation offset.  If the symbol pointer is zero,
 then the section provided is looked up.
 
    * 'address'
    The 'address' field gives the offset in bytes from the base of the
 section data which owns the relocation record to the first byte of
 relocatable information.  The actual data relocated will be relative to
 this point; for example, a relocation type which modifies the bottom two
 bytes of a four byte word would not touch the first byte pointed to in a
 big endian world.
 
    * 'addend'
    The 'addend' is a value provided by the back end to be added (!)  to
 the relocation offset.  Its interpretation is dependent upon the howto.
 For example, on the 68k the code:
 
              char foo[];
              main()
                      {
                      return foo[0x12345678];
                      }
 
    Could be compiled into:
 
              linkw fp,#-4
              moveb @#12345678,d0
              extbl d0
              unlk fp
              rts
 
    This could create a reloc pointing to 'foo', but leave the offset in
 the data, something like:
 
      RELOCATION RECORDS FOR [.text]:
      offset   type      value
      00000006 32        _foo
 
      00000000 4e56 fffc          ; linkw fp,#-4
      00000004 1039 1234 5678     ; moveb @#12345678,d0
      0000000a 49c0               ; extbl d0
      0000000c 4e5e               ; unlk fp
      0000000e 4e75               ; rts
 
    Using coff and an 88k, some instructions don't have enough space in
 them to represent the full address range, and pointers have to be loaded
 in two parts.  So you'd get something like:
 
              or.u     r13,r0,hi16(_foo+0x12345678)
              ld.b     r2,r13,lo16(_foo+0x12345678)
              jmp      r1
 
    This should create two relocs, both pointing to '_foo', and with
 0x12340000 in their addend field.  The data would consist of:
 
      RELOCATION RECORDS FOR [.text]:
      offset   type      value
      00000002 HVRT16    _foo+0x12340000
      00000006 LVRT16    _foo+0x12340000
 
      00000000 5da05678           ; or.u r13,r0,0x5678
      00000004 1c4d5678           ; ld.b r2,r13,0x5678
      00000008 f400c001           ; jmp r1
 
    The relocation routine digs out the value from the data, adds it to
 the addend to get the original offset, and then adds the value of
 '_foo'.  Note that all 32 bits have to be kept around somewhere, to cope
 with carry from bit 15 to bit 16.
 
    One further example is the sparc and the a.out format.  The sparc has
 a similar problem to the 88k, in that some instructions don't have room
 for an entire offset, but on the sparc the parts are created in odd
 sized lumps.  The designers of the a.out format chose to not use the
 data within the section for storing part of the offset; all the offset
 is kept within the reloc.  Anything in the data should be ignored.
 
              save %sp,-112,%sp
              sethi %hi(_foo+0x12345678),%g2
              ldsb [%g2+%lo(_foo+0x12345678)],%i0
              ret
              restore
 
    Both relocs contain a pointer to 'foo', and the offsets contain junk.
 
      RELOCATION RECORDS FOR [.text]:
      offset   type      value
      00000004 HI22      _foo+0x12345678
      00000008 LO10      _foo+0x12345678
 
      00000000 9de3bf90     ; save %sp,-112,%sp
      00000004 05000000     ; sethi %hi(_foo+0),%g2
      00000008 f048a000     ; ldsb [%g2+%lo(_foo+0)],%i0
      0000000c 81c7e008     ; ret
      00000010 81e80000     ; restore
 
    * 'howto'
    The 'howto' field can be imagined as a relocation instruction.  It is
 a pointer to a structure which contains information on what to do with
 all of the other information in the reloc record and data section.  A
 back end would normally have a relocation instruction set and turn
 relocations into pointers to the correct structure on input - but it
 would be possible to create each howto field on demand.
 
 2.10.1.1 'enum complain_overflow'
 .................................
 
 Indicates what sort of overflow checking should be done when performing
 a relocation.
 
 
      enum complain_overflow
      {
        /* Do not complain on overflow.  */
        complain_overflow_dont,
 
        /* Complain if the value overflows when considered as a signed
           number one bit larger than the field.  ie. A bitfield of N bits
           is allowed to represent -2**n to 2**n-1.  */
        complain_overflow_bitfield,
 
        /* Complain if the value overflows when considered as a signed
           number.  */
        complain_overflow_signed,
 
        /* Complain if the value overflows when considered as an
           unsigned number.  */
        complain_overflow_unsigned
      };
 
 2.10.1.2 'reloc_howto_type'
 ...........................
 
 The 'reloc_howto_type' is a structure which contains all the information
 that libbfd needs to know to tie up a back end's data.
 
      struct reloc_howto_struct
      {
        /* The type field has mainly a documentary use - the back end can
           do what it wants with it, though normally the back end's idea of
           an external reloc number is stored in this field.  */
        unsigned int type;
 
        /* The encoded size of the item to be relocated.  This is *not* a
           power-of-two measure.  Use bfd_get_reloc_size to find the size
           of the item in bytes.  */
        unsigned int size:3;
 
        /* The number of bits in the field to be relocated.  This is used
           when doing overflow checking.  */
        unsigned int bitsize:7;
 
        /* The value the final relocation is shifted right by.  This drops
           unwanted data from the relocation.  */
        unsigned int rightshift:6;
 
        /* The bit position of the reloc value in the destination.
           The relocated value is left shifted by this amount.  */
        unsigned int bitpos:6;
 
        /* What type of overflow error should be checked for when
           relocating.  */
        ENUM_BITFIELD (complain_overflow) complain_on_overflow:2;
 
        /* The relocation value should be negated before applying.  */
        unsigned int negate:1;
 
        /* The relocation is relative to the item being relocated.  */
        unsigned int pc_relative:1;
 
        /* Some formats record a relocation addend in the section contents
           rather than with the relocation.  For ELF formats this is the
           distinction between USE_REL and USE_RELA (though the code checks
           for USE_REL == 1/0).  The value of this field is TRUE if the
           addend is recorded with the section contents; when performing a
           partial link (ld -r) the section contents (the data) will be
           modified.  The value of this field is FALSE if addends are
           recorded with the relocation (in arelent.addend); when performing
           a partial link the relocation will be modified.
           All relocations for all ELF USE_RELA targets should set this field
           to FALSE (values of TRUE should be looked on with suspicion).
           However, the converse is not true: not all relocations of all ELF
           USE_REL targets set this field to TRUE.  Why this is so is peculiar
           to each particular target.  For relocs that aren't used in partial
           links (e.g. GOT stuff) it doesn't matter what this is set to.  */
        unsigned int partial_inplace:1;
 
        /* When some formats create PC relative instructions, they leave
           the value of the pc of the place being relocated in the offset
           slot of the instruction, so that a PC relative relocation can
           be made just by adding in an ordinary offset (e.g., sun3 a.out).
           Some formats leave the displacement part of an instruction
           empty (e.g., ELF); this flag signals the fact.  */
        unsigned int pcrel_offset:1;
 
        /* src_mask selects the part of the instruction (or data) to be used
           in the relocation sum.  If the target relocations don't have an
           addend in the reloc, eg. ELF USE_REL, src_mask will normally equal
           dst_mask to extract the addend from the section contents.  If
           relocations do have an addend in the reloc, eg. ELF USE_RELA, this
           field should normally be zero.  Non-zero values for ELF USE_RELA
           targets should be viewed with suspicion as normally the value in
           the dst_mask part of the section contents should be ignored.  */
        bfd_vma src_mask;
 
        /* dst_mask selects which parts of the instruction (or data) are
           replaced with a relocated value.  */
        bfd_vma dst_mask;
 
        /* If this field is non null, then the supplied function is
           called rather than the normal function.  This allows really
           strange relocation methods to be accommodated.  */
        bfd_reloc_status_type (*special_function)
          (bfd *, arelent *, struct bfd_symbol *, void *, asection *,
           bfd *, char **);
 
        /* The textual name of the relocation type.  */
        char *name;
      };
 
 
 2.10.1.3 'The HOWTO Macro'
 ..........................
 
 *Description*
 The HOWTO macro fills in a reloc_howto_type (a typedef for const struct
 reloc_howto_struct).
      #define HOWTO(type, right, size, bits, pcrel, left, ovf, func, name,   \
                    inplace, src_mask, dst_mask, pcrel_off)                  \
        { (unsigned) type, size < 0 ? -size : size, bits, right, left, ovf,  \
          size < 0, pcrel, inplace, pcrel_off, src_mask, dst_mask, func, name }
 
    *Description*
 This is used to fill in an empty howto entry in an array.
      #define EMPTY_HOWTO(C) \
        HOWTO ((C), 0, 0, 0, FALSE, 0, complain_overflow_dont, NULL, \
               NULL, FALSE, 0, 0, FALSE)
 
 
 2.10.1.4 'bfd_get_reloc_size'
 .............................
 
 *Synopsis*
      unsigned int bfd_get_reloc_size (reloc_howto_type *);
    *Description*
 For a reloc_howto_type that operates on a fixed number of bytes, this
 returns the number of bytes operated on.
 
 2.10.1.5 'arelent_chain'
 ........................
 
 *Description*
 How relocs are tied together in an 'asection':
      typedef struct relent_chain
      {
        arelent relent;
        struct relent_chain *next;
      }
      arelent_chain;
 
 
 2.10.1.6 'bfd_check_overflow'
 .............................
 
 *Synopsis*
      bfd_reloc_status_type bfd_check_overflow
         (enum complain_overflow how,
          unsigned int bitsize,
          unsigned int rightshift,
          unsigned int addrsize,
          bfd_vma relocation);
    *Description*
 Perform overflow checking on RELOCATION which has BITSIZE significant
 bits and will be shifted right by RIGHTSHIFT bits, on a machine with
 addresses containing ADDRSIZE significant bits.  The result is either of
 'bfd_reloc_ok' or 'bfd_reloc_overflow'.
 
 2.10.1.7 'bfd_reloc_offset_in_range'
 ....................................
 
 *Synopsis*
      bfd_boolean bfd_reloc_offset_in_range
         (reloc_howto_type *howto,
          bfd *abfd,
          asection *section,
          bfd_size_type offset);
    *Description*
 Returns TRUE if the reloc described by HOWTO can be applied at OFFSET
 octets in SECTION.
 
 2.10.1.8 'bfd_perform_relocation'
 .................................
 
 *Synopsis*
      bfd_reloc_status_type bfd_perform_relocation
         (bfd *abfd,
          arelent *reloc_entry,
          void *data,
          asection *input_section,
          bfd *output_bfd,
          char **error_message);
    *Description*
 If OUTPUT_BFD is supplied to this function, the generated image will be
 relocatable; the relocations are copied to the output file after they
 have been changed to reflect the new state of the world.  There are two
 ways of reflecting the results of partial linkage in an output file: by
 modifying the output data in place, and by modifying the relocation
 record.  Some native formats (e.g., basic a.out and basic coff) have no
 way of specifying an addend in the relocation type, so the addend has to
 go in the output data.  This is no big deal since in these formats the
 output data slot will always be big enough for the addend.  Complex
 reloc types with addends were invented to solve just this problem.  The
 ERROR_MESSAGE argument is set to an error message if this return
 'bfd_reloc_dangerous'.
 
 2.10.1.9 'bfd_install_relocation'
 .................................
 
 *Synopsis*
      bfd_reloc_status_type bfd_install_relocation
         (bfd *abfd,
          arelent *reloc_entry,
          void *data, bfd_vma data_start,
          asection *input_section,
          char **error_message);
    *Description*
 This looks remarkably like 'bfd_perform_relocation', except it does not
 expect that the section contents have been filled in.  I.e., it's
 suitable for use when creating, rather than applying a relocation.
 
    For now, this function should be considered reserved for the
 assembler.